Monday, March 16, 2009
Fun with the Watchmen
Enjoyable!
Friday, March 6, 2009
THE SOUND OF THE SOUND OF THE BUBBLEWRAP
We mixed some sound and music to some rough animation sequences; here is Ryans; silent areas of the sequence have been unedited; these sequences will be passed onto Jackie for a final edit.
Ryan Mix 2 from Head Sound on Vimeo.
Wayne mix 1 from Head Sound on Vimeo.
Wayne mix 2 from Head Sound on Vimeo.
Friday, February 27, 2009
THE SHOOT

Today we are shooting our animation at STATIC with:
SHREDDED PAPER
PAPER CUPS
BUBBLE WRAP
CARDBOARD
PROJECTOR BOXES
LADDERS
CHAIRS
WOODEN HORSES
LAPTOPS
WIRE
Here is a rough cut
The Sea (rough cut) from Head Sound on Vimeo.
Friday, February 13, 2009
Friday, February 6, 2009
STORYBOARDING & SHREDDING

We are going to do some more planning today and storyboarding
We discussed some film basics; types of shot:
Close Up

Medium Shot

Wide Shot/Long Shot

We also talked a little about the Kuleshov Effect to show how Elliptical Editing works
We started storyboarding the animation today and planning some production details





Friday, January 30, 2009
STOP MOTION TESTING

YOU CAN COMMENT NOW AS ANONOMOUS USERS (but write yr 1st name so we know who you are:))
We worked in the conference room at FACT and tried out some more complicated animations with chairs. Have a look at it on vimeo below. Wayne, Ryan, Ali and Karen all took turns directing to produce this piece. Weve used "Paper Planes" by M.I.A. as a soundtrack as the beat happened to fit the animation rhythm... We also had to use I Can Animate on the Mac as Framethief failed to see the DV camera...
PAPER CHAIRS from Head Sound on Vimeo.
We also discussed plans for next week. We feel we are at a point ready to start on our large scale project using the STATIC gallery workspace, but we will be meeting at FACT still on Feb 6th from 11am as usual as it may not be available for us yet. We may have to do some planning next week, more animation work to test our 'system' and perhaps prepare some audio; a HEADSOUND sample bank might be good to start on although obviously we will be making the animation first and editing the sound 'to' the visual content.
It may also be good to test out using shredded paper to create the effect of a large creature made of rubbish coming out of the floor and disappearing again...
Please comment below on ideas for materials to use. Ive proposed this so far
Ali's mums car
Ross' car (subject to Paul (& Ali's mum!) @ Static's permission obviously! Thinking on he may object! although it should not affect people working in there; lets see what he says)
Cardboard boxes
Chairs
Large amounts of shredded paper.
(recycled paper from FACT, shredded)
Friday, January 23, 2009
Frame Thievery

Playing with Framethief
press the red button to capture a frame and use the > button to playback
Today we will be playing with Interval recording or time lapse photography using Framethief on a mac.
Karen Test from Head Sound on Vimeo.
Alex framethief test from Head Sound on Vimeo.
Waynes platform from Head Sound on Vimeo.
Ryan Test from Head Sound on Vimeo.
Ali from Head Sound on Vimeo.
Alexis from Head Sound on Vimeo.
Christof from Head Sound on Vimeo.
Persistence of vision
HeadSound is a collaborative art project with artists Jackie Passmore & Ross Dalziel and Ali, Wayne, Karen, Alex, Christof and Gordon in Liverpool at FACT in Liverpool http://fact.co.uk
In 2008 the group produced stereo soundscapes based on the experience of travelling through the city of Liverpool. They also created a 4 channel sound installation shown in FACT in December 2008.
HEADSOUND PHASE 2 2009
Stop Motion and the persistence of vision
We started to think about how video and film work and introduced stop motion animation to the group. Below are some rough notes for the project.
24 fps is the rate for film and celluloid
25fps is PAl 29.97 fps is NTSC
Everything on film is an illusion of motion
Legal limits for the frame per second rate: if too high your brain cant differentiate between film and real events..
thats an urban myth , maybe but based on something real...
People talked about subliminal messages hidden in the frame rate...
Flick books
Playing with Time
We will be using framethief on the Mac : an alternative is something like this
Have a look at these examples
MUTO a wall-painted animation by BLU from blu on Vimeo.
Jan Svankmayer - The Flat
Its interesting how live action can be mixed up with stop-frame to make our work longer
Aphex Twin directed by Jarvis Cocker